You can save a map of each map type for each instance in the map tree. The purpose of saving a map is to override the default map of the selected type (for example, Group Membership or VLAN Connection) for a specific device, IP network, VLAN, group, service, or application.
To save a map, in the Map Console, select Map > Save Map. Click OK to acknowledge the informational message that displays the location of the saved map. The map is saved in the BASEDIR/smarts/consoles/<userid> directory on the host where the Global Manager is running.
Some changes you make to the map before saving are also saved. These changes can include:
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Adjusted scope (for example, expanded nodes)
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Node positions
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Layout type (circular, hierarchical, or manual)
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Filtered classes
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User-defined backgrounds
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Zoom level
If you use the Color-by-Root-cause toolbar button (tool tip labeled Toggle Root Cause Coloring) to color a map, the map coloring is not saved.
If the topology changes after a map is saved, the changes are applied to the information displayed in the map view when the map is redisplayed. (The saved map is updated only when the updated map is saved.)
If you save a map that already exists in your userid directory for a specific element and map type, it is replaced.
When you click a managed element in the map tree, the Global Console queries the Global Manager for a saved map in the following order:
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The Global Manager checks your remote directory, the BASEDIR/smarts/local/consoles/<userid> directory, for any saved maps for that element. If a saved map exists, it displays.
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If there is no saved map in your user directory, it then checks for a shared, saved map in the BASEDIR/smarts/local/consoles directory on the host where the Global Manager is running.
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If a saved map exists in the /consoles directory for the selected element, it displays. If no map exists, then the Global Console uses the default map for the selected element.
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