After you have created a virtual machine, you can retrieve information about the virtual machine through the VirtualMachineConfigInfo properties. See the API Reference for a complete list.
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Checking Default Files After you have created a virtual machine, several files are generated and placed in the directory specified in the VirtualMachineConfigSpec.files property.
Checking Default Devices When you create a virtual machine, you are also creating a set of default devices, based on the hardware version associated with your SDK. You can see these devices using the EnvironmentBrowser.QueryConfigOption method. For example, the IDE controllers are created by default. Many of these default devices contain properties that you cannot change.